Sub-Mariner

Published
1976
Page count
?
Cover price
0.75 AUD
Colour
Black & white
Size
Magazine size
Interior paper
Newsprint
Cover stock
Glossy colour
Binding
Saddle-stitched
Format
Comic
Branding
Newton Comics
 
Newton Comics

Credits

Editing
?

Issue contents Hide all

Show/hide Cover Loki Versus Doctor Strange Cover, 1 page

Featuring

Genre
Superhero
Show/hide 1. To the Death! (Sub-Mariner) Comic story, 12 pages

Featuring

Feature
Sub-Mariner
Genre
Superhero

Credits

Script
Stan Lee
Pencils
Gene Colan
Inks
Dick Ayers
Letters
Sam Rosen
Editing
Stan Lee

Reprint history

First print
United States
Tales to Astonish (Marvel, 1959 series) #80 (June 1966)
To the Death!

Synopsis

Namor battles the Behemoth with the fate of Atlantis hanging in the balance. Krang has Puppet Master build a puppet of the Behemoth so he can control the creature mentally. Even under Krang's control, Namor is able to beat the monster. Krang snatches victory from defeat, however, when he shows up in Atlantis and informs the Lady Dorma that he will use the puppet to bring the Behemoth back unless she agrees to marry him.

Show/hide 2. The Challenge of Loki! Comic story, 9 pages

Featuring

Genre
Superhero

Credits

Script
Stan Lee
Art
Steve Ditko
Letters
Artie Simek
Editing
Marv Wolfman
Irene Vartanoff (reprint editor)

Reprint history

First print
United States
Strange Tales (Marvel, 1973 series) #182 (November 1975)
The Challenge of Loki
Show/hide 3. When a Monarch Goes Mad! (Sub-Mariner) Comic story, 12 pages

Featuring

Feature
Sub-Mariner
Genre
Superhero

Credits

Script
Stan Lee
Pencils
Gene Colan
Inks
Dick Ayers
Letters
Sam Rosen
Editing
Stan Lee

Reprint history

First print
United States
Tales to Astonish (Marvel, 1959 series) #81 (July 1966)
When a Monarch Goes Mad!

Synopsis

Namor is driven mad by the betrayal of Lady Dorma (she agreed to marry Krang last ish in order to protect the Sub-Mariner from the monstrous Behemoth). Dorma and Krang turn their skin to flesh color and head to the surface world to hide out.

Show/hide 4. The Lady from Nowhere Comic story, 9 pages

Featuring

Genre
Superhero
Code
X-758

Credits

Script
Stan Lee
Steve Ditko (co-plot)
Pencils
Steve Ditko
Inks
George Roussos [as Geo. Bell]
Letters
Sam Rosen
Editing
Stan Lee

Reprint history

First print
United States
Strange Tales (Marvel, 1951 series) #124 (September 1964)
The Lady From Nowhere!

Synopsis

Sensing sorcery, Strange finds a woman wandering the streets under a spell. After guiding her to his house, he consults his mentor. Strange travels into the past, though he's warned that if the candle employed in the spell expires he will be trapped there forever. In Ancient Egypt, he battles a wizard, Zota, and removes his power. Returning to the present the candle flickers out, but Strange uses the light from his amulet to guide him, barely making it back. Strange reveals the woman is Cleopatra, sent to the future when she scorned Zota. He sends her back to her waiting Mark Antony.

Notes

This printing is probably sourced from the reprint in Strange Tales (Marvel, 1973 series) #182 (November 1975).

Show/hide 5. Enter the Golden Avenger! Comic story, 12 pages

Featuring

Genre
Superhero

Credits

Script
Stan Lee
Pencils
Gene Colan
Inks
Jack Abel [as Gary Michaels]
Letters
Artie Simek
Editing
Stan Lee

Reprint history

First print
United States
Tales of Suspense (Marvel, 1959 series) #80 (August 1966)
When Fall the Mighty!

Synopsis

A frenzied Sub-Mariner attacks the weakened Iron Man in his lab. Iron Man tricks Subby into throwing him into a reinforced safe room where his is able to close the door and recharge his armor. Sub-Mariner is also in need of a recharge so he flies off to take a quick dip in the ocean. Meanwhile the police arrive at Stark Industries and accuse Iron Man of wanton damage. Pepper and Happy have turned up too. A refreshed Sub-Mariner prepares himself for round two!

Show/hide 6. Mordo Must Not Catch Me! Comic story, 10 pages

Featuring

Genre
Superhero
Code
X-773

Credits

Script
Stan Lee
Steve Ditko (co-plot)
Pencils
Steve Ditko
Inks
George Roussos [as Geo. Bell]
Colours
Stan Goldberg ?
Letters
Artie Simek
Editing
Stan Lee

Reprint history

First print
United States
Strange Tales (Marvel, 1951 series) #125 (October 1964)
Mordo Must Not Catch Me!

Synopsis

Three followers of Mordo attack Strange in his sanctum. After dispatching them, he uses the Eye of Agamotto and his amulet to contact his mentor, but to no avail! Mordo appears saying he's captured The Ancient One. In their ectoplasmic forms, a running battle begins that takes them halfway around the world, until Strange locates his mentor in a half-hidden jungle somewhere in Tibet. The battle continues, until the light of Strange's amulet forces Mordo to give in and free The Ancient One. With Mordo apparently beaten "for a long time," Strange heads back to NYC.

Show/hide 7. The Power of Iron Man! Comic story, 12 pages

Featuring

Genre
Superhero

Credits

Script
Stan Lee (plot)
Roy Thomas (script)
Pencils
Gene Colan (pages 1-2)
Jack Kirby (pages 3-12)
Inks
Dick Ayers
Letters
Art Simek
Editing
Stan Lee

Reprint history

First print
United States
Tales to Astonish (Marvel, 1959 series) #82 (August 1966)
The Power of Iron Man!

Synopsis

Namor and Iron Man beat up on each other. Namor abandons the battle when he spots the battle cruiser of Krang floating on the water nearby.

Show/hide 8. The Domain of the Dread Dormammu! Comic story, 10 pages

Featuring

Genre
Superhero
Code
X-796

Credits

Script
Steve Ditko (plot, uncredited)
Stan Lee (script)
Art
Steve Ditko
Letters
Art Simek
Editing
Stan Lee

Reprint history

First print
United States
Strange Tales (Marvel, 1951 series) #126 (November 1964)
The Domain of the Dread Dormammu!
Also printed
United States
Marvel Collectors' Item Classics (Marvel, 1965 series) #17 (October 1968)
The Domain of the Dread Dormammu
 
United States
Bring on the Bad Guys: Origins of Marvel Comics Villains (Marvel, 1976 series) (1976)
The Domain of the Dread Dormammu!
 
Australia
Doctor Strange (Yaffa/Page, 1977 series) #1 ([December 1977])
"It is midnight! The city is still!"
 
United States
Marvel Masterworks (Marvel, 1987 series) #23 (1992)
The Domain of the Dread Dormammu
 
United States
Essential Dr. Strange (Marvel, 2001 series) #1 (December 2001)
The Domain of the Dread Dormammu!

Synopsis

Returning home after having beaten Mordo, Strange is suddenly whisked bodily to the side of The Ancient One. The Dread Dormammu, whose name has been spoken in the past, threatens to leave his dimension and come to Earth...which must never be! Strange's mentor is now too old to face him, so Strange travels to his domain. He faces one danger after another, each one causing Dormammu's rage to build. All the while, a mysterious girl watches Strange's progress, finally revealing herself in an attempt to warn him back to where he came from. But Strange says he must face the Dread One, and she wonders why she risked his wrath to warn the stranger. Strange confronts Dormammu, and warns him not to invade Earth. But Dormammu will not speak with "underlings," and demands The Ancient One face him. Strange tells Dormammu he cannot attack his mentor while he lives...and Dormammu accepts the challenge!

Show/hide 9. The Sub-Mariner Strikes Comic story, 12 pages

Featuring

Genre
Superhero

Credits

Script
Stan Lee
Pencils
Jack Kirby
Inks
Dick Ayers
Letters
Artie Simek
Editing
Stan Lee

Reprint history

First print
United States
Tales to Astonish (Marvel, 1959 series) #83 (September 1966)
The Sub-Mariner Strikes!

Synopsis

Sub-Mariner and Krang battle over New York. When Sub-Mariner loses his memory at the end of the battle the Secret Empire convinces him that they are his friends.

Show/hide 10. Target Earth Comic story, 5 pages

Featuring

Genre
Science fiction
Code
X-355

Credits

Script
Stan Lee
Art
Steve Ditko
Letters
Artie Simek
Editing
Stan Lee

Reprint history

First print
United States
Tales to Astonish (Marvel, 1959 series) #47 (September 1963)
Target...Earth!

Synopsis

An alien lands on Earth with the intent of sizing up possible resistance to an invasion force. If the scout does not return within 48 hours, plans for the invasion will be called off. The scout finds the humans puny as potential warriors and is able to lift locomotives off the ground. He laughs as he thinks this will be the easiest conquest ever and heads back to his ship where he finds that it has sunk out of sight in the bog.

Show/hide 11. Charlie's Angels [TV Stars No. 4] Promo (ad from the publisher), 1 page

Status

This issue includes help from

  • Mark Muller
  • Daniel Best

AusReprints ID

  • 12355

Entry created

  • 26/07/2017

Cover added

  • 26/07/2017

Index completed

  • 26/07/2017

Last updated

  • 25/04/2021